vars x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12 rules x0 >= 1 -> x0' = x0-1, x1' = x1+1; x1 >= 1, x4 >= 1 -> x0' = x0+1, x1' = x1-1, x3' = x3+1, x4' = x4-1; x2 >= 1, x11 >= 1 -> x1' = x1+1, x2' = x2-1, x11' = x11-1; x1 >= 1 -> x1' = x1-1, x2' = x2+1, x5' = x5+1, x9' = x9+1; x6 >= 1 -> x6' = x6-1, x7' = x7+1; x3 >= 1, x7 >= 1 -> x3' = x3-1, x4' = x4+1, x6' = x6+1, x7' = x7-1; x8 >= 1, x12 >= 1 -> x4' = x4+5, x7' = x7+1, x8' = x8-1, x12' = x12-1; x4 >= 5, x5 >= 1, x7 >= 1 -> x4' = x4-5, x5' = x5-1, x7' = x7-1, x8' = x8+1, x10' = x10+1; x9 >= 1, x10 >= 1 -> x9' = x9-1, x10' = x10-1, x11' = x11+1, x12' = x12+1; init x0 = 0, x1 = 0, x2 = 1, x3 = 0, x4 = 0, x5 = 0, x6 = 0, x7 = 0, x8 = 1, x9 = 0, x10 = 0, x11 = 1, x12 = 1 target x3 >= 1, x10 >= 1 invariants x3=1, x4=1, x8=5